Ver3 to Common Color Reverse Mapping Toy

note: i made this to visualize reordering the switch to wiiu/3ds conversion tables and so the tables in the JS are the final modified versions
but why did I reorder the values? the maximum "grouped index" values for most part types barely exceeded 31, so now with these modifications the grouped indices can use 5 bits instead of 6, giving me additional space for a less jank checksum/detection/signature etc
note 2025-01-02 (wow): has been adjusted to give hair/eye/glass one more free index to represent placeholder for no value (aka use original ver3 color present in data. or convert from that one lol.)

Common Colors Mapping: